The introduction of the Data Hub and other in-depth features can be overwhelming to casual fans, so how do the team at SI strike a perfect balance?ĬJ: "I've played Football Manager since I was a kid. We all know Football Manager is a game that grows year on year, and Football Manager 2022 is no different. We're still quite a small team so we're slowly growing and we're slowly trying to improve the realism." Striking a Balance We're really invested in it and hopefully, the fans can see that. This is us trying to make even more of a dent in that 3D sphere because we've had 3D since Football Manager 2009 and this is now our next level. Nic was quick to point out that animation had been on the back-burner for a while, and he also stressed just how important this new addition will be moving forward: Things like defensive shape, little details, but that's football and that's our game, it's full of the little details that make the big picture." We've expanded and added more fluidity in there so the animations really can guide the AI and make it better. Our old system wasn't up to scratch, it wasn't scalable and was very restrictive. Nic: "We've been wanting to improve the animation engine for so long.
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